Terminal Threat/The Tunnel Conspiracy
The Tunnel Conspiracy is an Easy-rated Terminal Threat campaign which revolves around a conspiracy in a set of underground freshwater tunnels beneath a city. The player must solve the conspiracy and successfully escape from the tunnels, all while evading a sapient anomaly known as Mörkö. They must use a makeshift wooden raft in order to transport items between different areas of the underground tunnel complex, which in turn link to above-ground areas; the raft can carry finite loads, and maxing out the load risks capsizing the raft, which spells almost certain death.
One part of the campaign involves pouring both a red and a blue barrel of liquid into the canals at one point in order to neutralise a toxic chemical in the water; doing so will trigger the activation of the anomaly. However, there is a unique dialogue-based alternative pathway which allows the player the possibility of convincing it to stand down instead of running from it.
Outline
Difficulty Level: Low
Required Skillset: Close-Quarters Combat, Spatial Awareness, Logistics
Total Runtime: 6-10 Hours